gaming

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What is a fun experience really about? I’ve gained new perspective from Fun, Taste, & Games: An Aesthetics of the Idle, Unproductive, and Otherwise Playful (MIT Press). I have first-hand knowledge that the authors, John Sharp (Parsons/New School) and David Thomas, are in fact, fun: They would probably join you at Casa Bonita*. John and...
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Museum musings.

Pondering the places where people interact with artificial intelligence: Collaboration on evidence-based decision-making, automation of data-driven processes, machine learning, things like that.

Recent Articles

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20 June 2023
Stolen cars and AI ‘moral self-correction’
person in silhouette with orange background, pondering AI input for an evidence based decision
9 May 2023
Can you trust AI with your next decision? Part 3 in a series on fact-checking/citation
image generated by bing image creator bottle on apothecary shelf
25 April 2023
How is generative AI referencing sources? Part 2 in our series
22 April 2023
Sneaky STEM: Inspire learning with immersive experiences
15 March 2023
Can AI replace your CEO?