gaming

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What is a fun experience really about? I’ve gained new perspective from Fun, Taste, & Games: An Aesthetics of the Idle, Unproductive, and Otherwise Playful (MIT Press). I have first-hand knowledge that the authors, John Sharp (Parsons/New School) and David Thomas, are in fact, fun: They would probably join you at Casa Bonita*. John and...
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Museum musings.

Pondering the places where people interact with artificial intelligence: Collaboration on evidence-based decision-making, automation of data-driven processes, machine learning, things like that.

Recent Articles

finger pointing
19 August 2021
How to blame a robot for mistakes: Do your finger pointing properly.
photo of row of townhouses seen through fisheye camera lens
12 August 2020
How Human-in-the-Loop AI is Like House Hunters
coronavirus pandemic curve - johns hopkins
9 April 2020
Deciding while distancing: From data viz to the hard decisions.
soldiers looking at 3d map
26 February 2020
Will military ethics principles make AI GRRET again?
woman exiting revolving door
30 January 2020
Struggling to explain AI? Try this before|after strategy.